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    Hands-On Computer Vision: SLAM, 3d geometry, Calib, AR, Pose

    Posted By: lucky_aut
    Hands-On Computer Vision: SLAM, 3d geometry, Calib, AR, Pose

    Hands-On Computer Vision: SLAM, 3d geometry, Calib, AR, Pose
    Published 7/2025
    Duration: 2h 27m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 1.13 GB
    Genre: eLearning | Language: English

    Practical Computer Vision: 3D Geometry, Pose Estimation, and Augmented Reality

    What you'll learn
    - 3D Reconstruction via Stereo Triangulation from Two Views
    - Monocular Visual Odometry Using Epipolar Geometry and Optical Flow on KITTI Dataset
    - Real-Time 3D Pose Estimation and Augmented Reality Box Overlay from Video Using Feature Matching (Face Recognition)
    - Epipolar Geometry Visualization Using Fundamental Matrix
    - 2D Video Stabilization Using Feature Tracking and Homography
    - Planar Image Stitching Using BRISK Feature Matching and Homography
    - Object Localization and Height Estimation Using Monocular Camera Calibration and Grid Projection

    Requirements
    - python

    Description
    This hands-on course introduces students to3D computer visionusing monocular and stereo cameras. Through a series of real-world projects and coding exercises, learners will build a strong foundation incamera geometry,feature-based matching,pose estimation, and3D reconstruction targeted for research and industrial application in Autonomous vehicle, robotics, machine learning, 3d geometry and reconstruction.

    You will begin by understandingcamera calibrationand how a single camera can be used forlocalization and height estimation. You'll then move on to more advanced topics likereal-time 3D pose estimation,augmented reality overlays,video stabilization, andvisual odometryon real datasets like KITTI.

    This course is project-driven and emphasizes classical, interpretable methods giving you the tools to develop your own computer vision pipeline without requiring deep learning.

    What You Will Learn:

    Camera Calibration & Projection Geometry

    Estimate intrinsic and extrinsic parameters of monocular cameras

    Use projection grids for object height estimation

    Object Localization & 3D Pose Estimation

    Detect and track objects using feature matching

    Estimate 3D object pose and overlay augmented content in real-time

    Video Stabilization & Image Stitching

    Implement 2D video stabilization using feature tracking and homographies

    Perform planar image stitching using BRISK and homography transformation

    Feature Detection and Matching

    Use BRISK, ORB, and other descriptors for robust keypoint matching

    Understand outlier rejection using RANSAC

    Epipolar Geometry & Visual Odometry

    Compute and visualize the fundamental matrix and epipolar lines

    Apply monocular visual odometry using optical flow and epipolar constraints

    3D Triangulation from Stereo Views

    Reconstruct 3D point clouds from stereo image pairs

    Understand triangulation using projection matrices

    Skills You Will Gain:

    Practical understanding ofcamera models and calibration

    Hands-on experience withOpenCVfor vision pipelines

    Real-time3D pose estimationand augmented reality overlay

    Proficiency inhomography estimationandimage registration

    Building basicvisual odometrysystems from scratch

    Creating and visualizing3D reconstructionsusing triangulation

    Working with real datasets likeKITTIfor visual SLAM foundations

    Ideal For:

    Engineering and CS students

    Robotics and AR/VR enthusiasts

    Developers interested in classical computer vision techniques

    Anyone seeking a practical foundation before diving into deep learning

    Who this course is for:
    - All level python developers
    More Info

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