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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

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    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Shareware Heroes: The Renegades Who Redefined Gaming at the Dawn of the Internet - Library Edition

    Posted By: Free butterfly
    Shareware Heroes: The Renegades Who Redefined Gaming at the Dawn of the Internet - Library Edition

    Shareware Heroes: The Renegades Who Redefined Gaming at the Dawn of the Internet - Library Edition by Richard Moss
    English | March 28, 2023 | ISBN: B0CWLLTGWY | 9 hours and 12 minutes | MP3 192 kbps | 757 Mb

    Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history

    Shareware Heroes: The renegades who redefined gaming at the dawn of the internet takes listeners on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players—the likes of id Software, Apogee, and Epic MegaGames—through to the significance of shareware for the "forgotten" systems—the Mac, Atari ST, Amiga—when commercial game publishers turned away from them.

    This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian), or racing games (e.g. Wacky Wheels and Skunny Kart), or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory.

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