Tags
Language
Tags
August 2025
Su Mo Tu We Th Fr Sa
27 28 29 30 31 1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31 1 2 3 4 5 6
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Box2D for Flash Games (repost)

    Posted By: interes
    Box2D for Flash Games (repost)

    Box2D for Flash Games by Emanuele Feronato
    English | ISBN: 1849519625 | 2012 | PDF + EPUB | 166 pages | 4 + 1 MB

    Create amazing and realistic physics-based Flash games using Box2D.

    Overview
    Design blockbuster physics game and handle every kind of collision
    Build and destroy levels piece by piece
    Create vehicles and bring them to life with motors

    In Detail

    Physics games are getting more and more popular, and Box2D is the best choice if you are looking for a free, stable and robust library to handle physics. With Box2D you can create every kind of 2D physics game, only coding is not the fun part, but the game itself.

    "Box2D for Flash Games" will guide you through the process of making a Flash physics game starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your game will have more and more features, like the physics games you are used to playing.

    The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach.

    By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision management will make your game look even more realistic.

    If you want to make full Flash games with physics, then Box2D for Flash Games will guide you through the entire process of making a Flash physics game.

    What you will learn from this book
    Create a physics world with gravity
    Manage materials assigning physics properties
    Interact with physics bodies using mouse or keyboard
    Build vehicles with joints and motors
    Handle every kind of collision
    Add forces and impulses to bodies
    Turn your graphic assets into physics bodies
    Fire bullets and destroy bodies

    Approach

    This book is a step by step guide to create games with Box2D explained in a simple and friendly way.

    Who this book is written for

    Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don’t have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!