C++ Game Development By Example:
Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
by Siddharth Shekar
English | 2019 | ISBN: 9781789535303 | 420 Pages | True EPUB | 7.3 MB
Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
by Siddharth Shekar
English | 2019 | ISBN: 9781789535303 | 420 Pages | True EPUB | 7.3 MB
Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.
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