Photoreal Wheel and Tire with VRay
English | Team: N/A | .MP4 | h264, yuv420p, 1280x720, 23.98 fps | aac, 48000 Hz, stereo | 208 MB
Genre: eLearning
English | Team: N/A | .MP4 | h264, yuv420p, 1280x720, 23.98 fps | aac, 48000 Hz, stereo | 208 MB
Genre: eLearning
In this video for 3ds max we’ll take a look at using VRay to render a realistic tire/wheel with additional layers as dust over.
In Photoreal Wheel and Tire with VRay, we’ll start talking about VRay and car rendering. First project will be to create a tire/wheel with dust over, so we’ll create a simple HDR lighting rig, and then we’ll start working at the various shaders to make it realistic. When the result is good enough we’ll add some dust layers using a simple gradient ramp texture and some nested composite maps.
Screenshot
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