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    Exploring Animation Principles in 3ds Max 2011: Squash and Stretch (Digital Tutors)

    Posted By: lout
    Exploring Animation Principles in 3ds Max 2011: Squash and Stretch (Digital Tutors)

    Exploring Animation Principles in 3ds Max 2011: Squash and Stretch (Digital Tutors)
    English | FLV | 784 x 656 | 144 MB


    In this collection of lessons we will learn about the Animation Principle of Squash and Stretch. This course will delve in the animation principle of Squash and Stretch in Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We'll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters. 1. Introduction and Project Overview 2. Automating Squash, Stretch for muscle bulges 3. Adding flexibility to gestures with Squash, Stretch
    Exploring Animation Principles in 3ds Max 2011: Squash and Stretch (Digital Tutors)


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