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    Unity Beginner Course: Getting Started with Unity 2025

    Posted By: lucky_aut
    Unity Beginner Course: Getting Started with Unity 2025

    Unity Beginner Course: Getting Started with Unity 2025
    Published 8/2025
    Duration: 3h 45m | .MP4 1280x720 30 fps(r) | AAC, 44100 Hz, 2ch | 1.76 GB
    Genre: eLearning | Language: English

    "Learn Unity from Scratch: Build Your First 3D Game Step-by-Step with No Coding Experience Required"

    What you'll learn
    - Understand the Unity interface and essential concepts such as GameObjects, Components, and Prefabs
    - Gain hands-on experience creating and manipulating 3D objects within a scene.
    - Learn the basics of C# scripting in Unity to bring interactivity to their game elements.
    - Build a simple 3D game project from scratch, incorporating movement, collisions, UI, and sound effects.
    - Develop the confidence to explore advanced Unity tools, packages, and continue learning through official resources.

    Requirements
    - No prior game development or Unity experience is needed — we start from scratch!

    Description
    Learn Unity step by step and build your first 3D game – no coding or game development experience needed!

    Are you excited about creating your own game but don’t know where to begin? This beginner-friendly course is the perfect starting point for anyone who wants to break into the world ofgame development using Unity, one of the most powerful and widely used game engines in the industry.

    In this practical, project-based course, you’ll explore Unity fundamentals through short, easy-to-follow lessons designed in amicro-learning format— making learning quick, efficient, and manageable even for complete beginners. Whether you're a student, hobbyist, or future game developer, you'll gain the confidence and skills to create your very first game from scratch!

    What You’ll Learn:

    How to download, install, and navigate Unity

    Understanding GameObjects, Components, and the Unity Editor

    Moving, rotating, and scaling 3D objects

    Basics of C# scripting (Start, Update, Input, Debugging)

    Working with physics, collisions, and interactions

    Designing simple UI (buttons, text, score display)

    Creating a mini 3D game with scoring and sound

    Testing and building your project

    Course Structure:

    9 core modules

    Over40 bite-sized video lessons(3–7 minutes each)

    Hands-on,project-based learning approach

    Real-world skills taught throughpractical examples

    Build afully functional mini-gameby the end of the course

    Who this course is for:
    - Aspiring game developers who want to learn how to build games using Unity
    - Beginners with no prior Unity or coding experience looking to enter the world of game development
    - Students and hobbyists curious about how games are made
    - Anyone interested in creating interactive 3D experiences like games, simulations, or prototypes
    More Info

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