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    Java Look and Feel Design Guidelines: Advanced Topics (Repost)

    Posted By: yurii1982
    Java Look and Feel Design Guidelines: Advanced Topics (Repost)

    Java Look and Feel Design Guidelines: Advanced Topics
    Publisher: Addison-Wesley Professional | ISBN: 0201775824 | edition 2001 | CHM | 200 pages | 15,5 mb

    The book focuses on the built-in Java look-and-feel (called Metal). Early sections discuss the philosophy of Java user interfaces, which include excellent support for different languages and accessibility, keeping disabled users in mind.
    Much of this text covers Java UI elements offering advice on creating more intuitive interfaces. Sections of the book look at the rudimentary, visual sensibilities needed for using colors and text appropriately, including how to design artwork (like icons and graphics) that fits in with the rest of the JFC interface. One example shows the step-by-step creation of a proper Java icon. Other sections propose standards for the number of pixels that should be used to separate onscreen elements. Sections on mouse, keyboard, and drag-and-drop user operations make clear how your Java programs should handle user actions.


    Java Look and Feel Design Guidelines: Advanced Topics (Repost)


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