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    ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 (Repost)

    Posted By: yurii1982
    ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 (Repost)

    ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
    Publisher: Wolfgang Engel | ISBN: 1556229887 | edition 2003 | PDF | 729 pages | 10,8 mb

    More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips & Tricks with DirectX 9. Divided into six sections, this book focuses on a wide array of shader programming topics, including:
    * Terrain geomorphing
    * Cloth animation using vertex texturing
    * Rendering polygonal objects as thick volumes
    * Hemisphere lighting
    * Rendering volumes using ray tracing
    * Water simulations …


    ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 (Repost)


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