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    "Handbook of Virtual Humans" by ed. Nadia Magnenat-Thalmann, Daniel Thalmann

    Posted By: exLib
    "Handbook of Virtual Humans" by ed. Nadia Magnenat-Thalmann, Daniel Thalmann

    "Handbook of Virtual Humans" by ed. Nadia Magnenat-Thalmann, Daniel Thalmann
    Wiley | 2004 | ISBN: 0470023167 | 470 pages | PDF | 7 MB


    This book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial communication, interaction with 3D objects, rendering skin and clothes and the standards for Virtual Humans. This book is the definitive guide to the area.

    Explains the concept of avatars and autonomous virtual actors and the main techniques to create and animate them (body and face). Presents the concepts of behavioural animation, crowd simulation, intercommunication between virtual humans, and interaction between real humans and autonomous virtual humans Addresses the advanced topics of hair representation and cloth animation with applications in fashion design Discusses the standards for Virtual Humans, such as MPEG-4 Face Animation and MPEG-4 Body Animation.
    Contents
    Preface
    List of Contributors
    List of Figures
    List of Tables
    1 An Overview of Virtual Humans
    2 Face Cloning and Face Motion Capture
    3 Body Cloning and Body Motion Capture
    4 Anthropometric Body Modeling
    5 Body Motion Control
    6 Facial Deformation Models
    7 Body Deformations
    8 Hair Simulation
    9 Cloth Simulation
    10 Expressive Speech Animation and Facial Communication
    11 Behavioral Animation
    12 Body Gesture Recognition and Action Response
    13 Interaction with 3-D Objects
    14 Groups and Crowd Simulation
    15 Rendering of Skin and Clothes
    16 Standards for Virtual Humans
    Appendix A: Damped Least Square Pseudo-Inverse J+
    Appendix B: H-Anim Joint and Segment Topology
    Appendix C: Facial Animation Parameter Set
    References
    Index

    with TOC BookMarkLinks